Sunday, September 28, 2014

Base Level Example - Training Day!

I've created a basic sort of training level. The goal is to run through the course and hit the training dummies. In the 4th (Blue) room there are two large dummies to simulate where an interactive training battle would take place. The Final room is a sort of lobby to let you know you've cleared training/just goof around and shoot furniture.

The Light colors are just for fun/to make it a bit difficult for the player (simulating various conditions).


Room 1:


 Room 2:


 Room 3:


 Room 4:


 Room 5:

Thursday, September 25, 2014

Swat-Maze!

Progress is slow but steady. The program keeps freezing every time I make a "wrong move". I'll hopefully have the first working set of doors by end of this class.

Glass Material

Well I know how to make a glass material, but I can't seem to make it a reflect the character.

Also, I've decided to set up a combination of my original maze idea and the latter swat training facility idea. I'm working on a reflective mirror to make things reflect proper-like.

Tuesday, September 23, 2014

Swat Room Clearing Building?

https://www.youtube.com/watch?v=Z2O-kh90pUQ
This is a video of a one-man lesson of clearing rooms.

https://www.youtube.com/watch?v=hfBffSr1udk
This is a group/team lesson for room clearing.

https://www.youtube.com/watch?v=54_HEnhN7I0
This is the video for the SWAT 4 Room clearing.

Here are screenshots on what I've been doing today. I'm trying to set up a makeshift Swat Training room.





Wednesday, September 10, 2014

Playtime

I redid a level with blueprints. I obviously need a lot more work. I also may have broken the script...


Tuesday, September 9, 2014

Sliding Glass Doors

Just a quick update of where I'm at in level building. I've just finished constructing the sliding glass door and in the next lesson I should be adding Blueprints to have it actually slide.

Thursday, September 4, 2014

Learning In Progress - Level Building

I'm glad I've already had time with the previous Unreal (UDK), I'm able to pick up his methods pretty quickly.
Although, for some reason it's not snapping to grid or letting me use any hotkeys.

Tuesday, September 2, 2014

Progress Report Alpha


I've done a few of the getting started videos. I'm still working on water, but my character is now able to walk through a water volume.
I'm sort of doing multiple tutorials at once.