So here's what I've got so far. I'm not liking my texturing skills, the building itself is looking lousy. I'm somewhat satisfied with the wood, and the Brick is good in my opinion.
Tuesday, November 25, 2014
Saturday, November 22, 2014
Building an Adobe Home
So here's my progress on the first of my buildings. I tore out some spots where you'll see bricks, I built the door, added some detail on the balcony, and made the top window. Did I mention I made the shingles? Because I to ally did that too. I'm working on making bricks, that's the red stuff on the screen, so yay.
Tuesday, November 18, 2014
Work on Project 3: Change in course
My teacher wanted me to 3D model the Taj Mahal, but... I just can't get myself motivated for it. I try and try, but no inspiration or drive to work comes to me.
So, I've decided to change course. I'll still be modeling a building (well, multiple), but not one that far east. Instead, let's head SOUTH!
Here's a small portion of concept art from the movie "The Book of Life". I'd REALLY like to model a portion of San Angel. I'd also like a bit of the Colosseum to be seen.
More Concept Art where you can see some city..
I know I can do this. And I REALLY want to do this. So... Wish me luck!
And so you know I wasn't just goofing off, here's something I 3D Modeled that I'd like to incorporate into the scene.
Tuesday, November 4, 2014
Project 2 For Grade
For project 2, I started out trying to build a robot character. I tried many different variations.
My first bot, I wasn't really happy with how I was doing. I got so frustrated that I just randomly decided to turn it into a bike.
Next, I tried starting over to produce a "proper character". However, I seriously missed the mark, instead making the mysterious creature with no neck.
Seriously, no neck.
Just to prove to myself that I'm not a TERRIBLE modeler, I went into Zbrush to see if I could make a more detailed body part, instead of trying to produce an entire body.
The Zspheres looked much better.
I finally decided to move on to something else, something that I thought would be easier. An environment/scene. In just the week and a half I've had to work on this (and my other projects), I've really had some fun. I'm strongly considering the rendering in ambient occlusion (once I learn how). I think this will be a lot of fun!
Here's the scene I want to make.
For the next project, I think I'll just stick to my strengths. I intend to create some sort of scene or environment with Maya that I can import into a game engine. More on that when I flesh out details.
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